Turn your ideas into reality

Whether you’re developing a virtual reality game, social experience, entertainment or education app, you can easily develop across the entire Oculus platform with your favorite game engine or with our native SDKs. You will reach the most passionate PC VR audience with the Oculus Rift S + Touch and the largest mobile VR audience with Quest, Quest 2, and Go.


Featured Blog Posts

Now Available: VR Locomotion Design Guide

January 21, 2020

Our new locomotion guide provides the building blocks to better understand locomotion in VR applications, as well as best practices and techniques to maximize the end user experience and minimize discomfort.

Multi-User Accounts and App Sharing Coming Soon

January 13, 2021

Next month, we are rolling out two of the most requested features from our VR community: Multi-User accounts, the ability for multiple accounts to log into a single headset; and App Sharing, the ability to share apps with others on the shared device.

Bringing Phase Sync to Mobile VR

December 7, 2020

We are excited to announce that Phase Sync is now available on the Oculus Mobile SDK and has been integrated into UE4 and Unity.

Why Oculus?

Flexible SDKs and Integrations

Unity and Unreal come with out-of-the-box support for Oculus hardware. Improve sound quality with minimal performance overhead by using the Oculus Audio SDK, develop dynamic social experiences with our Platform SDK, and explore tutorials, sample scenes, custom utility packages, and more.

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Dynamic Store

Oculus Store is at the leading edge of innovation in content discovery. Taking advantage of the uniquely immersive environment made possible by VR, we provide our customers with a delightful browsing and shopping environment that showcases your work in ways never before imagined by digital storefronts.

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Ready to build?

Get started with our documentation and developer guides. Learn from industry pioneers and get help from other VR developers in our forums.

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