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This blog is an introduction to 360 video, with tips and tricks specifically for developing videos for Gear VR....
In this blog we’ll cover the basics of spatial audio and provide a few how-to guides to help you make an awesome VR experience with...
With an engaged and growing community, a diverse library of content, and our continued investments in standalone, high-end, and mobile, one thing’s clear: there’s never...
Over the past month, we’ve been running Rift deals, bundles, and sales to get more people into VR and provide your apps with more visibility...
As we receive more and more app submissions for the Oculus Rift we want to make sure your app is as ready as possible for...
Mike Armstrong and I had been talking about how to easily build networked social applications with ReactVR for a while, so I spent some time...
July's releases include new features and improvements within the updates that will help you continue to push the bounds of VR....
We’ve been working to bring native mixed reality capture support to Oculus Rift, and now, it’s here! Time to go out and get a green...
VR applications are a great way to bring live events to more people wherever they are in the world. Whether it's a concert, political rally,...
In an effort to make Gear VR content more discoverable, the Oculus team is excited to announce the launch of a rebuilt Oculus Home which...
This post is a summary of the key lessons learned and design best practices we’ve identified from full-fledged, customer-ready VR software that has shipped over...