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6 avril 2021
The goal of interaction generosity is to provide appropriate ranges and buffers around some action so that users can be 'close enough,' and in more...
31 mars 2021
Last month, we launched App Lab, a new way to distribute apps to Oculus Quest, and have since approved and published more than 100 apps!...
We’re excited to release an open source library that will help developers easily create great hand-object interactions. We’re also launching Hand Posing Tool: Pirates Demo...
29 mars 2021
This month we’re celebrating five years since the release of Oculus Rift. As part of that, we asked developers what lessons they’ve learned over the...
25 mars 2021
2019 Launch Pad grant recipient Michael Lee spoke with us about his involvement with Oculus Launch Pad and how it helped shape his career and...
23 mars 2021
The recent all-digital GDC Showcase brought game developers together for inspiring and educational sessions, highlighting advances in the industry and some challenges ahead....
16 mars 2021
We’re excited to announce the latest update to Oculus Developer Hub (ODH). This release includes brand new capabilities to facilitate daily workflows....
9 mars 2021
We’re excited to participate in the upcoming GDC Showcase, a free digital event that brings the game development community together, on March 15-19, 2021....
4 mars 2021
2019 Launch Pad grant recipients Zach Flores and Ezra J. Robinson spoke with us about their involvement with Oculus Launch Pad and how it helped...
25 février 2021
See below for the latest developer release notes. If you have questions and/or feedback on any of these updates, feel free to comment below or...
24 février 2021
The past year has brought unprecedented challenges, and many of those challenges have impacted the world of work. As a result, some of our Oculus...
23 février 2021
Today, we’re announcing some upcoming changes to the focus awareness feature and immersive overlays to help users stay engaged in Quest apps. Last year, we...