New to the Meta Horizon Store from App Lab? Here are Tips for Overcoming 5 Key Challenges
Explore the top five issues developers encounter when making the switch from App Lab to the Meta Horizon Store and gain solutions to navigate these challenges successfully.
Build Faster and Smarter with GenAI Tools in Meta Horizon Worlds
GenAI tools in the Meta Horizon Worlds desktop editor are now available to creators in the US, UK and Canada. Explore how new features like Mesh Generation can greatly reduce the time it takes to build worlds for mixed reality and mobile.
Quarterly Developer Recap: Tracked Keyboard, Hand Gestures, WebXR PWAs and more
Unlock the latest updates for developers building 3D, 2D and web-based experiences for Horizon OS, including the new tracked keyboard, microgesture-driven locomotion, and more.
GDC 2025: Insights for Creating, Monetizing and Growing on Meta Horizon Worlds
Get insights from GDC on how Meta Horizon Worlds’ unique development path enables you to build quickly, broaden your reach, earn revenue and measure success.
All, Design, GDC, Games, Marketing, Mobile, Multi-User, Optimization, Quest
The Past, Present, and Future of Developing VR and MR with Meta
Take a journey through the past, present, and future of developing VR and MR as Meta’s Director of Games Chris Pruett shares evolving ecosystem trends and audience insights.
GDC 2025: Strategies and Considerations for Designing Incredible MR/VR Experiences
Dive into design and rendering tips from GDC 2025. Hear from the teams behind hit games like Batman: Arkham Shadow and Demeo and learn how you can make your mixed reality and VR games more enjoyable and accessible.
Accessiblity, All, Apps, Avatars, Design, GDC, Games, Hand Tracking, Optimization, Quest, Unity
GDC 2025: Emerging Opportunities in MR/VR on Meta Horizon OS
Discover some of the opportunities we shared at GDC 2025 to accelerate your development process, level up your skillset and expand your reach with Meta Horizon OS.