See below for the latest developer release notes. If you have questions and/or feedback on any of these updates, feel free to comment below or post on the Developer Forum.
Added support to use hand tracking on PC through the Unity Editor, when using Oculus Quest + Oculus Link.
Developer Preview Disclaimer: Hand tracking is presented as a developer preview feature in this release. Apps using this feature will not currently be accepted for submission into any Oculus release channel until the feature exits the developer preview phase in a future release.
Added support to use the Vulkan graphics API for Oculus Quest.
Integration Changes
Updated the Oculus Unity Integration to v13.0, including:
Focus awareness is a feature that allows the system UI to appear as an overlay over an app, without requiring it to be paused. For more information, see Enabling Focus Awareness.
Be sure to keep an eye out for upcoming blog posts expanding on a number of these updates, while Oculus Developer Twitter and Facebook channels offer the latest in VR development news and insights.
Apps
Avatar SDK
Design
Hand Tracking
Mobile
Platform SDK
Quest
Release Notes
RenderDoc
Unity
Unreal
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