All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.
Dynamic mixed reality capture requires attaching a tracked VR Object (a modified Touch) to an external camera in order to capture real-world images before they can be combined with a scene generated by a VR application.
Learn more about mixed reality capture, VR Objects, and the difference between dynamic and static capture methods in the Mixed Reality Capture Setup Guide.
To securely attach the camera and the Touch controller to a tripod, or other steady camera mount, Oculus provides 3D CAD files for a mixed reality capture mount. Two 3D CAD files are provided, one for mounting a right Touch controller and one for mounting a left Touch controller. These files can be 3D printed by developers who wish to create dynamic mixed reality capture scenes. The mount is designed to be used with webcams and small DSLRs. The mount may not support the weight of larger cameras.
Note: Mixed reality capture requires only one Touch controller to function - Oculus provides two mount files to accommodate different camera/tripod/VR Object setups.
The following images show the mixed reality capture mount 1.0 and 1.1 for Touch controllers. You can download the 3D CAD files from the Mixed Reality Capture Mount Accessory Guidelines page.
Figure 1. Mixed Reality Capture Mount 1.1 for Touch
Figure 2. Mixed Reality Capture Mount 1.0 for Left Touch (a version for Right Touch is also available)
The 3D CAD files are available in the Mixed Reality Capture Mount Accessory Guidelines.
For best results when printing the diagrams:
Use the following guidelines when you use the mixed reality capture mount: