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A VR audio system is designed to give users a sense of space and depth, enhancing the VR experience of presence.
Audio accessories must not detract from the visual user experience provided by the headset. All measurements in this document account for a worst case 16 Ω load. The impedance supported for the headset range from 16Ω to 10kΩ.
This drawing details the audio mating features on the headset, using the Rift On-Ear Headphones as an example.

Due to possible interference with tracking, no audio module can be greater than:
All measurements in this document account for a worst case 16 Ω load. The impedance supported for the headset range from 16Ω to 10kΩ. Adjust as needed.