VRC.Quest.Input.3

Important

All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.

In-application hands and controllers should line up with the user’s real-world counterparts in position and orientation as closely as possible.

Required - Yes

Additional Details

[https://developer.oculus.com/blog/implementing-quality-hands-with-oculus-touch/

Steps to Test

While using your app, hold your hands in front of your face and raise your headset slightly so you can compare your real-world hands and your virtual hands. Repeat this process with your hands at different angles and positions in order to observe and correct any disparities.

Expected Result

In-application hands should match your real-world hands.