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You have two options for adding users to a release channel.
In the case where users are subscribed to more than one release channel, they get access to the build with the highest version number. If a user has access to multiple release channels, they can change the active channel by visiting the app listing in the Oculus website or application
You can use public channels to release public betas of your app.
To make a channel public:
Checking this box means that users can opt-in to the channel in the Oculus website or app.
To distribute your private release channel builds to users, you must first invite them to the release channel. In the Oculus Store, the user will see the highest version published to any release channel they belong to (or published to the Store channel). You can add a user to multiple release channels.
Each Oculus user must accept your release channel invitation before we provision their Oculus Store Library with that channel’s build. This prevents users from getting signed up for apps they do not want.
Users subscribed to your release channel are granted an entitlement to download and run your build for as long as they remain subscribed to that channel. Removing a user from the channel disables their access to the build.
To add a user to a private channel:
Subscribed Users lists the users who have accepted your invitation.
Pending Users lists the users who have not yet accepted your invitation.
Users who are subscribed to more than one of your app’s release channels get the version with the highest build version number available to them. For example, in the scenario below, a user with entitlements to all these channels would download build 67, as that is the highest build version.