You can invite up to 100 Oculus users to release channels by email invitation. In the case where users are subscribed to more than one release channel, they get access to the build with the highest version number.
To distribute your release channel builds to users, you must first invite them to the release channel. In the Oculus Store, the user will see the highest version published to any release channel they belong to (or published to the Store channel). You can add a user to multiple release channels.
Each Oculus user must accept your release channel invitation before we provision their Oculus Store Library with that channel’s build. This prevents users from getting signed up for apps they do not want.
Users subscribed to your release channel are granted an entitlement to download and run your build for as long as they remain subscribed to that channel. Removing a user from the channel disables their access to the build.
To add a user:
The system sends email invitations to each Oculus user you have invited.
Subscribed Users lists the users who have accepted your invitation.
Pending Users lists the users who have not yet accepted your invitation.
Users who are subscribed to more than one of your app's release channels get the version with the highest build version number available to them. For example, in the scenario below, a user with entitlements to all these channels would download build 67, as that is the highest build version.