The site has a new content architecture. We've added the ability to select your development device to show device-specific content. Please read our blog post Oculus Developer Center Update: Device-centric Documentation Architecture for more information.
All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.
If you plan to charge for apps or content in apps that you publish in the Oculus store, you must provide additional information for tax and payment purposes. Oculus provides tools that enable you submit this information as well as view the financial performance of each application.
Currently, you can associate one user ID with one account.
To set up your banking and tax information, go to /organizations/.
Once your banking and account information is set up, and your app or app content is purchased from the Oculus store, Oculus collects taxes associated with the sales and sends payments to you based on the information you provide.
Payment and taxes are accounted for per organization. If you have more than one organization, you’ll pay taxes and receive payments for each organization. This process is the same for app and IAP purchases. Depending on where a user is located, their app purchase will be from one of two entities. US and Canada purchases will be made from Oculus US, while purchases made from anywhere else in the world will be made from Oculus Ireland.
Purchases made from Oculus US are considered “tax exclusive”, meaning that the sales tax is not included in the offering price and is added to the final sales price. While purchases made from Oculus Ireland are “tax inclusive”, meaning that the offering price includes any sales tax.
Oculus calculates the tax to be withheld (varies based on the user’s location) and collects the sales tax revenue. Then, at the end of the year, Oculus submits the tax revenue collected to the appropriate tax entities.
Beginning January 2015, all companies, EU or non-EU based, are required to pay VAT based on any sales to EU users of Electronic Service (this includes games). We will remit the applicable VAT on sales from the Oculus Platform to EU users on behalf of the developer.
Beginning January 2017, we began to remit applicable VAT or GST, based on user location, to tax authorities in the following additional countries: New Zealand, Russia, and South Korea. Beginning July 2017, we did the same for Australia and India. Beginning May 2018, we did the same for Kingdom of Saudi Arabia, Belarus, Turkey and Switzerland.
When a purchase is made, anywhere in the world and in any currency, the revenue from the transaction is converted into USD using that day’s exchange rate and sent to Oculus. Along with the sales tax described above, Oculus then removes the Oculus Platform Fee (30% unless otherwise negotiated) to be retained by Oculus and collects the balance to be sent to the developer at the end of the monthly payment cycle.
Payments will originate from the Oculus US for US and Canadian developers, and from Oculus Ireland for all other developers. All payments will be made in USD, regardless of local currency.
When you establish an account with Oculus, you are asked to provide a W-8 or W-9 form for income tax purposes. Oculus does not withhold any income tax and each organization is responsible for submitting their income tax due at the appropriate time. Oculus sends summary tax documents at the appropriate time for reporting and payment purposes.
Oculus provides several metrics that help you monitor the performance of individual apps on the Oculus Store.
To review the analytics, go to https://dashboard.oculus.com/app/analytics/. Select the app for which you want to view information from the list box. The initial page displays general app metrics over a variable time scale as well as some lifetime metrics about the app.
The child pages provide additional information about how the app is performing, recent user reviews, and more.
The Oculus Platform generates financial reports that provide both an overview of the financial performance of the organization and an auditable detail of the monthly transactions.
To access the reports, navigate to /organizations, open the Settings tab, and select Financial Reports.
The Monthly Financial Report provides a summary, and history, of the purchases and IAP transactions over the previous month. The Monthly Remittance Report provides an overview of the monthly payment remitted by Oculus. The Monthly CSV Report provides a detailed transaction register of every purchase. Information about fields of the CSV report can be found on the Facebook Reports page.
If you still have questions regarding your accounts and payment, and you already have a developer account, see the Financial FAQ. Note that you must be a registered Oculus developer to access this FAQ.
If you have additional questions, contact email@example.com.