Oculus Go Development

On 6/23/20 Oculus announced plans to sunset Oculus Go. Information about dates and alternatives can be found in the Oculus Go introduction.

Oculus Quest Development

All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.

Add-on Content Analytics

The Add-on Content Analytics page provides data and graphics that display the number of paid entitlements and associated revenue for in-app purchases (IAP) and downloadable content (DLC) offered for purchase in your apps. You can filter the analytics by item and date. These filters show you how much an item earns over a period of time, and evaluate it compared to other items.

Access Add-on Content Analytics

To access the Add-on analytics for your app, find your app on the API page. Then Visit Analytics > Add-on Content. The following image shows an example:

aoc analytics menu

Example and Details

The following image shows an example of Add-on content analytics for an app.

add-on analytics example

When you use the add-on analytics page, you should first choose a date using the Date selector in the upper right hand corner to display the analytics you would like to view. All results on the page will be in relation to this time range you choose. This includes:

  • Total Add-on Content Revenue: The sum of all purchases net tax for individual add-on content, excluding Oculus platform fees.
  • Paid Entitlements: The number of times the right to use, access, or consume your app, through a purchase, was granted.
  • Entitlement Time Series: Graphs the number of purchases by date, across the time range selected.
  • Add-on Content Table: Provides all available Add-on Content items for the time range selected in a table format. This data includes:
    • Add-on Content Name: The name you specified for your Add-on when you created it.
    • App Grouping: The app grouping associated with the content item. App groupings enable Oculus cross-device development by sharing platform settings across all apps in a grouping. For more information, see Cross-Device Development with App Groupings.
    • Paid Entitlements: The number of times the right to use, access, or consume your app, through a purchase, was granted.
    • Individual Add-on Content Revenue: The sum of all purchases net tax for individual add-on content, excluding Oculus platform fees.

Filter by Add-On Item

You can use the Entitlements Time Series to filter add-content performance by item for the selected time range. The default view is Aggregate, which means all of the add-on items are displayed. Start typing in the title text box, and it filters item based on the characters you enter, so you can easily then find an item you want to see results for.
The following image shows an example of how to choose an add-on item.

chooser

Create Your Own Add-on Content

For more information on how to provide add-ons for your app, see Add-Ons - Downloadable Content and In-App Purchases and Add-ons: Downloadable Content and In-App Purchases (blog post).