The site has a new content architecture. We've added the ability to select your development device to show device-specific content. Please read our blog post Oculus Developer Center Update: Device-centric Documentation Architecture for more information.
All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.
Typically your app will not be rejected for poor content design or assets. However, a well-thought-out experience is a benefit for you and your users.
This page will focus on suggestions for your app’s content. See the Best Practices guide for an in-depth look at what makes good VR.
Application names are one of the first items the review teams look at when they receive a submission. The name of an app should tie into your app story and hint towards the in app experience.
When deciding on an app name:
All visual assets need to have the same theme and background with the exception of the screenshots. Similar to your app name, image assets should give a clear indication of the expected user experience.
A comprehensive guide to our asset requirements can be found in the Store Asset Guidelines .
Video trailers are a great way to catch the eye of a consumer and show off your in-app experience. These videos are featured alongside your app on the Oculus Store. We recommend adding these assets to your own studio website and social channels. We’ve found that effective trailer videos are on the shorter side, 1-2 minutes max. Any trailers displayed on the Oculus platform should use Oculus hardware.
Your app description is also a great opportunity to engage new users. Make sure you highlight the key features, themes, and story points that make your app interesting.