DEVICE-CENTRIC DOCUMENTATION

The site has a new content architecture. We've added the ability to select your development device to show device-specific content. Please read our blog post Oculus Developer Center Update: Device-centric Documentation Architecture for more information.

Oculus Quest Development

All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.

Mobile Asset VRCs

These requirements ensure your app meets the asset and content guidelines for shipping in the Oculus Store.

Mobile Asset VRCs

  • VRC.Mobile.Asset.1
    Logo must be on a transparent background.
  • VRC.Mobile.Asset.2
    Store cover art images must have a clear logo without extraneous text, taglines, or banners.
  • VRC.Mobile.Asset.3
    Store cover art must not include text in the top or bottom 20% of the image.
  • VRC.Mobile.Asset.4
    Hero art must include the branding of the app centered in the image.
  • VRC.Mobile.Asset.5
    Screenshots must be representative of the app and don’t contain any additional logos, text, or iconography.
  • VRC.Mobile.Asset.6
    App description, screenshots, and videos must not include HMDs, controllers, or logos for other VR platforms.
  • VRC.Mobile.Asset.7
    Trailer must not be longer than 2 minutes.
  • VRC.Mobile.Asset.8
    Artwork asset text should not use a font smaller than 24 pt.
  • VRC.Mobile.Asset.9
    If app is supported on both Gear VR and Oculus Go, any references in the app description and trailer should mention both devices.