DEVICE-CENTRIC DOCUMENTATION

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Oculus Quest Development

All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.

VRC.Mobile.Performance.1

The app displays graphics in the headset at 60 frames per second.

Required - Yes

Additional Details

For information on performance debugging and best practices, see Squeezing Performance out of your Unity Gear VR Game Part 1 and Part 2 .

Steps to Test

  1. Use the app for the length of the content or 45 minutes, whichever is shorter.
  2. Launch the OVR Metrics tool and select the log file for your app.
  3. Observe the FPS graph.

Expected Result

Application should not experience extended periods of framerate below 60 FPS. Exceptions include when there’s a black screen or during loading scenes.