The app must not synchronize animation or physics to an assumed 90Hz (Rift) or 80Hz (Rift S) frame rate.
Required - Yes
Animations and physics synced to a fixed frame rate go out of sync when your app drops frames or when Asynchronous SpaceWarp (ASW) is active.
For more information, see the Asynchronous SpaceWarp,
Animations should continue to play at normal speed.