All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.
In-application hands and controllers should line up with the user’s real-world counterparts in position and orientation as closely as possible.
Required - Yes
For more information, see Implementing Quality Hands with Touch (blog post).
While using your app, hold your hands in front of your face and raise your headset slightly so you can compare your real-world hands and your virtual hands. Repeat this process with your hands at different angles and positions in order to observe and correct any disparities.
In-application hands should match your real-world hands.