Apps must be focus-aware. They must continue rendering while the Universal Menu is up, hide any user hands or controllers, and ignore all input.
An app that is focus-aware allows the Oculus system UI to appear as an overlay on top of an app without pausing the app. If an app is not focus-aware, users see a system-provided environment instead of seeing the Oculus system UI as an overlay over their app. For more information, see:
Users should only be able to interact with the Universal Menu overlay elements while the app continues to render in the background.
To avoid duplicate interactions, in-app hand or controller movement should not render while the Universal Menu is up.