Documentation

PC SDK

Describes how to get started with the PC SDK to create great experiences on the Oculus Rift.

Mobile SDK

Describes how to install, configure, and use the Oculus Mobile SDK to build Gear VR experiences.

Unity

Outlines the steps required to get a Rift up and running using the Unity game engine.

Unreal

Outlines the steps required to get a Rift up and running using the Unreal Engine.

Audio SDK

Describes how to install, configure, and use the Oculus Audio SDK to provide immersive audio.

Platform SDK

Describes how to use the Platform SDK to enhance your apps by adding social, matchmaking, leaderboard, and other features.

Avatar SDK

Describes how to integrate avatars into your Oculus Rift or Samsung Gear VR game or experience, whether you use the native SDKs or a game engine.

VR Web

Describes how to get started with VR Web.