To get started, we recommend opening the supplied demonstration scene RedBallGreenBall, which provides a simple introduction to OSNP resources and examples of how what the spatializer sounds like.
This simple scene includes a red ball and a green ball, which illustrate different spatializer settings. A looping electronic music track is attached to the red ball, and a short human voice sequence is attached to the green ball. The room model used to calculate reflections and reverb is visualized in the scene around the listener.
Launch the scene in the Unity Game View, navigate with the arrow keys, and control the camera orientation with your mouse to quickly hear the spatialization effects.
To import and open RedBallGreenBall:
To preview the scene with a Rift: