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Archived Documentation

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Avatar Developer Guide

This document describes how to install, configure, and use the Oculus Avatar SDK.

The Avatar SDK consists of native C++ and Unity documentation, samples, plugins, source code, and libraries to help developers implement Oculus Avatars in their own VR experiences.

  • Using Unity Features
    These topics describe the contents and features of Oculus Avatars for Unity development.
  • Unity Social Starter Example
    The Social Starter example scene demonstrates using Oculus Avatars together with other Oculus Platform features such as invites, peer-to-peer networking, and VoIP.
  • Adding C++ Avatar Support
    This guide outlines Avatar SDK support with a C/C++ game engine or application. The source code samples used in this guide are taken from the Mirror demo, available in OVRAvatarSDK\Samples\Mirror.