The site has a new content architecture. We've added the ability to select your development device to show device-specific content. Please read our blog post Oculus Developer Center Update: Device-centric Documentation Architecture for more information.
All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.
Mixed Reality Capture is in development. We are continuing to improve the experience, and the set up flow may change.
Mixed Reality Capture places real-world objects in VR. In other words, it mixes images from the real world with the virtual one.
Oculus Mixed Reality Capture enables creators and developers to capture footage of themselves superimposed in the virtual world of supported Oculus content. It helps your audience experience the immersion and magic of VR, even when viewing from a 2D surface.
Mixed Reality Capture uses an external camera, such as a webcam, to capture real-world images, against a green-screen, and combine them with a scene generated by a mixed reality supported VR app to create a single blended scene. As a user interacts with the VR app, their real world movements are matched to their movements in VR.
Non-Oculus equipment/service references are not recommendations, guarantees, or endorsements of products or performance. Your results may vary. These are instead options to vary your own customized experiences. Furthermore, incorrect installation or use of any products or items can damage your computer, space, or otherwise impact performance. If you’re not experienced or qualified to do so yourself, please seek assistance.