Oculus Dash This section introduces Oculus Dash for the PC-SDK.
VR Focus Management When you submit your application to Oculus, you provide the application and metadata necessary to list it in the Oculus Store and launch it from Oculus Home.
Oculus Guardian System The Oculus Guardian System is designed to display in-application wall and floor markers when users get near boundaries they defined. When the user gets too close to the edge of a boundary, translucent boundary markers are displayed in a layer that is superimposed over the game or experience.
Rift Audio When setting up audio for the Rift, you need to determine whether the Rift headphones are active and pause the audio when your app doesn’t have focus.
Oculus Touch Controllers This section describes Oculus Touch best practices gathered from developing and reviewing large numbers of games and experiences. These are not requirements and we expect them to evolve over time.
Oculus Debug Tool The Oculus Debug Tool (ODT) enables you to view performance or debugging information within your game or experience. It also enables you to tune or configure related parameters, such as the field of view (FOV) size for a mirrored flat-screen view of the VR experience (which could be streamed to an audience in a more comfortable viewing format).
Optimizing Your Application To provide the best user experience, your application must meet or exceed the minimum requirements to be considered for publication on the Oculus Store.