The site has a new content architecture. We've added the ability to select your development device to show device-specific content. Please read our blog post Oculus Developer Center Update: Device-centric Documentation Architecture for more information.
All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.
Some of the Oculus SDK samples use gamepad controllers to enable movement around the virtual world.
This section describes the devices that are currently supported and setup instructions.
To set up the controller:
To set up the gamepad for Windows: