Oculus Debug Tool

The Oculus Debug Tool enables you to view performance or debugging information within your game or experience.

To use the tool:

  1. Make sure that you have admin privilege. This is required in order to run the Oculus Debug Tool.
  2. Go to Program Files\Oculus\Support\oculus-diagnostics\. Note that the Oculus Debug Tool should always be run directly from this location, in order to ensure a version match with the Oculus distribution. If you copy the Oculus Debug Tool to another location, it might not work after subsequent Oculus updates.
  3. Double-click OculusDebugTool.exe. The Oculus Debug Tool opens.
  4. It is a good idea to turn off Asynchronous Spacewarp (ASW), so that you can get a true sense of how your application is performing (without the assistance of ASW). To do this, set the Asynchronous Spacewarp option to Disabled:
  5. Select the Visible HUD display that you wish to view. Options include: None (no HUD is displayed), Performance HUD, Stereo Debug HUD, or Layer HUD.
  6. If you selected Performance HUD, select which Performance HUD you want to view. Options include: Latency Timing, Render Timing, Performance Headroom, and Version Information. For more information, see Performance Head-Up Display.

    The following is an example of the Performance HUD:

  7. If you selected Stereo Debug HUD, configure the mode, size, position, and color from the Stereo Debug HUD options.

    The following is an example of the Stereo Debug HUD:

  8. If you selected Layer HUD. select the layer for which to show information or select the Show All check box.

    The following is an example of the Layer HUD:

  9. Select Launch App from the File menu and select the executable of the application.
  10. Put on the headset and view the results.