Optimizing Your Application
To provide the best user experience, your application must meet or exceed the minimum requirements to be considered for publication on the Rift Store.
For more information about publishing requirements, see our
app distribution documentation.
Use the tools provided to optimize your app’s performance:
- VR Performance Optimization Guide
This guide provides actionable guidance for tracking down and solving VR performance issues.
- Lost Frame Capture Tool
The Lost Frame Capture tool collects information about dropped frames while your VR application is running. You can then replay the dropped frames while viewing statistical data, in order to help track down performance problems within your application.
- SDK Performance Statistics
The SDK performance statistics provide information about application and compositor performance on the system.
- Performance Profiler
The Oculus Performance Profiler displays a graph that shows you app performance statistics.
- Performance Head-Up Display
The Performance Head-Up Display (HUD) enables you or your users to view performance information for applications built with the SDK.
- Performance Indicator
Asynchronous TimeWarp (ATW) can mask latency and judder issues that would normally be apparent. To identify when your application or experience isn’t performing and to test your game or experience before submitting it, you can use performance indicators.
- Compositor Mirror
The Compositor Mirror tool displays the content that appears within the Rift headset on your computer monitor. It has several display options that are useful for development, troubleshooting, and presentations.