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This section describes how to set up the SDK.
The latest version of the Oculus SDK is always available from the Oculus Developer Center.
To download the latest package, go to https://developer.oculus.com/downloads/native-windows/.
SDK versions use a major.minor.patch format. For example, 5.0.1 means Major 5, Minor 0, Patch 1.
The LibOVR libraries do not require exception handling or RTTI support.
Your game or application can disable these features for efficiency.
Developers can rebuild the samples and LibOVR using the projects and solutions in the Samples and LibOVR/Projects directories.
Solutions and project files for Visual Studio 2010, 2012, 2013, and 2015 are provided with the SDK. Samples/Projects/Windows/VSxxxx/Samples.sln, or the 2012/2013/2015 equivalent, is the main solution that allows you to build and run the samples, and LibOVR itself.