Getting Started With Platform Solutions

This topic provides the integration process for using Oculus platform solutions, how to configure your development environment, and how to implement the required components to use platform features.

The steps described on this page are required for publishing an app on the Oculus Store. All other feature integrations described in the Developer Guide are optional.

Create an App to Get Started

Before you can get started or integrate any portion of the Platform SDK, you’ll need to define your app in the Developer Center. The App ID created by this process is required to successfully initialize the SDK. Information about how to create your application can be found on the Creating and Managing Apps page of the Publishing section if you have not done so already.

Once you’ve created your application in the Developer Center, go to the API page, retrieve the App Id, and start integrating the SDK.

All developers, including mobile developers, need to install the Oculus runtime from https://www.oculus.com/setup/.

Download the SDK

Once you have created and app and reviewed how messaging and server to server calls work with platform solutions, you should:

Setup Your Environment

See the following topics depending on how you will developer your Oculus apps:

  • Native Development Getting Started
    The native getting started guide will walk you through the basics of setting up your development environment, initializing the SDK, and checking the user’s entitlement.
  • Unity Development Getting Started
    The Unity getting started guide will walk you through the basics of setting up your development environment, initializing the SDK, and checking the user’s entitlement.
  • Unreal Development Getting Started
    The Unreal getting started guide will walk you through the basics of setting up your development environment and checking the user’s entitlement.

Platform Basics

Before you start integrating, there are two concepts that you should familiarize yourself with:

  • Requests and Messages
    The Platform SDK uses a message queue to interact with Native apps. This page describes the concept of the queue and how to retrieve messages and information.
  • Server-to-Server API Basics
    Some platform features use server-to-server (S2S) REST API calls to perform actions not appropriate to be sent from client devices. These APIs are provided to ensure a secure interaction between your back-end servers and the Oculus Platform.

If you’re upgrading the Platform SDK from an old version (v1.9 or earlier), please review the information on the Migrating from a Previous Version page.

  • Finally, see a fill list of Platform SDK features in the Platform Intro.