All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.
This guide describes how to install and use the Oculus Spatializer AAX plugin with the Oculus Rift.
Before reading this guide, be sure to review the Oculus Audio SDK Guide for information on features, requirements, and integration steps that is relevant to all of our Audio SDK plugins.
For general background information on audio spatialization, see our Introduction to Virtual Reality Audio.