Applying Spatialization Describes settings in the plugin and how they affect spatialization.
Dynamic Room Modeling The Oculus Spatializer provides dynamic room modeling, which enables sound reflections and reverb to be generated based on a dynamically updated model of the current room within the VR experience and the user’s position within that space.
Managing Sound FX with Oculus Audio Manager The Oculus Audio Manager provides sound fx management that is external to Unity scene files. This has audio workflow benefits as well as providing you with the ability to group sound FX events together for greater flexibility.