Unity 4.x Legacy Integration Developer Guide
The Unity Legacy Integration Developer Guide is designed to get you started with creating great VR experiences in Unity 4.
This guide covers developing Unity 4 games and applications for the Oculus Rift and Samsung Gear VR.
- Getting Started
- A Detailed Look at the Unity Integration
This section examines the Unity integration, including the directory structure of the integration, the Unity prefabs are described, and several key C# scripts.
OVRInput exposes a unified input API for multiple controller types.
- Configuring for Build
- Mobile Build Target: Android
- Sample Unity Application Demos
- Troubleshooting and Known Issues
This section outlines some currently known issues with the Oculus Unity Integration and the Oculus Utilities for Unity.
- Debugging and Performance Analysis in Unity
In this guide, we’ll review baseline targets, recommendations, tools, resources, and common workflows for performance analysis and bug squashing for Unity VR applications.
- Best Practices: Mobile
This section provides simple guidelines to help your Unity app perform well with Samsung Gear VR.
- Tutorial: Build a Simple VR Unity Game
This section describes the steps necessary to build, load, and run a simple Unity 3D application on the Oculus Rift or Samsung Gear VR.
- Getting Started FAQ
If you’re new to Oculus development with Unity, this FAQ can answer the most common beginner questions.