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Unity Developer Guide

Welcome to the Oculus Unity Developer Guide.

This guide describes development using Unity's first-party Oculus support, and the contents and features of the Oculus Utilities for Unity 5 package.

  • Unity VR Support
  • Oculus Utilities for Unity
    This section provides an overview of the Utilities package, including its directory structure, the supplied prefabs, and several key C# scripts.
  • Input
    This guide describes Unity input features supported by the Oculus integration.
  • Advanced Rendering Features
    This guide describes advanced rendering features that can assist performance.
  • Mobile Development
    This section provides guidelines to help your Unity app perform well with Samsung Gear VR.
  • Unity Audio
    This guide describes guidelines and resources for creating a compelling VR audio experience in Unity.
  • Other Features
    This guide describes miscellaneous tools and features of the Utilities for Unity 5 and Oculus Integration.
  • Best Practices for Rift and Gear VR
    This section describes performance targets and offers recommendations for developers.
  • Testing and Performance Analysis
    In this guide, we’ll review baseline targets, recommendations, tools, resources, and common workflows for performance analysis and bug squashing for Unity VR applications.
  • Troubleshooting and Known Issues
    This section outlines some currently known issues with the Oculus Unity Integration and the Oculus Utilities for Unity.