Unity Developer Guide
Welcome to the Oculus Unity Developer Guide.
This guide describes development using Unity's first-party Oculus support, and the contents and features of the Oculus Utilities for Unity 5 package.
- Unity VR Support
- Oculus Utilities for Unity
This section provides an overview of the Utilities package, including its directory structure, the supplied prefabs, and several key C# scripts. - Input
This guide describes Unity input features supported by the Oculus integration. - Advanced Rendering Features
This guide describes advanced rendering features that can assist performance. - Mobile Development
This section provides guidelines to help your Unity app perform well with Samsung Gear VR. - Unity Audio
This guide describes guidelines and resources for creating a compelling VR audio experience in Unity. - Other Features
This guide describes miscellaneous tools and features of the Utilities for Unity 5 and Oculus Integration. - Best Practices for Rift and Gear VR
This section describes performance targets and offers recommendations for developers. - Testing and Performance Analysis
In this guide, we’ll review baseline targets, recommendations, tools, resources, and common workflows for performance analysis and bug squashing for Unity VR applications. - Troubleshooting and Known Issues
This section outlines some currently known issues with the Oculus Unity Integration and the Oculus Utilities for Unity.