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Oculus Utilities for Unity 5 is an optional Unity Package that includes scripts, prefabs, and other resources to assist with development.
For more details, see Oculus Utilities for Unity.
Importing Oculus Utilities for Unity 5 has three steps:
If you have previously imported another version of the Utilities package, delete all Oculus content from your Unity project before importing the new version.
Be sure to close the Unity Editor, navigate to your Unity project folder, and delete the following:
| Folder | Content to Delete |
|---|---|
Assets/Plugins | Oculus.* OVR.* |
Assets/Plugins/Android/ | *Oculus* AndroidManifest.xml *vrapi* *vrlib* *vrplatlib* |
Assets/Plugins/x86/ | Oculus.* OVR.* |
Assets/Plugins/x86_64/ | Oculus.* OVR.* |
If you are already working in a Unity project, save your work before beginning. Otherwise, create a new project:
Select Assets > Custom Package... and select the Utilities Unity Package to import it.
Alternately, you can locate the .unityPackage file in your file system and double-click it to launch.
When the Importing package dialog box opens, leave all of the boxes checked and select Import. The import process may take a few minutes to complete.
The Oculus OVRPlugin provides built-in Editor support and some additional features. It is bundled with all versions of the Unity Editor.
We also include the latest version in the Utilities for Unity package, and if the Utilities version is later than the detected version in the Editor, you will be given the option to automatically update to the latest version. We always recommend using the latest available version.
For more information, see OVRPlugin.