Advanced Rendering Features

This guide describes advanced rendering features that can assist performance.

  • VR Compositor Layers
    OVROverlay is a script in OVR/Scripts that allows you to render Game Objects as VR Compositor Layers instead of drawing them to the eye buffer.
  • Single Pass Stereo Rendering (Preview, Mobile Only)
    Single Pass stereo rendering is a preview rendering feature for Gear VR available in Unity 5.6. If your application is CPU-bound or draw call bound, we strongly recommend using Single Pass rendering to improve performance.
  • Single Pass Known Issues
    Several known issues currently affect Single Pass Stereo Rendering.