Other Oculus Resources for Unity Developers
All Oculus Unity development materials are available for download at our Developer site: https://developer.oculus.com/downloads/
Utilities Package Contents
Samples
- Oculus Sample Framework for Unity 5 - several sample scenes and guidelines for common and important features. See Unity Sample Framework for more information.
Platform SDK
- The Oculus Platform supports features related to security, community, revenue, and engagement such as matchmaking, in-app purchase, entitlement checking, VoIP, and cloudsaves. For more information on the Platform Unity plugin, see our Platform Developer Guide.
Avatar SDK
- The Oculus Avatar SDK includes a Unity package to assist developers with implementing first-person hand presence for the Rift and Touch controllers. It includes avatar hand and body assets viewable by other users in social applications for Rift and Gear VR. The first-person hand models and third-person hand and body models supported by the Avatar SDK automatically pull the avatar configuration choices the user has made in Oculus Home to provide a consistent sense of identity across applications. The SDK includes a Unity package with scripts, prefabs, art assets, and sample scenes. For more information, see our Avatar SDK Developer Guide.
Audio Resources
- Oculus Native Spatializer Plugin (ONSP) for Unity provides easy-to-use high-quality audio spatialization. The ONSP is included with the Audio SDK Plugins. See Oculus Native Spatializer for Unity for more information. The Unity Editor includes a built-in basic version of the ONSP with a subset of features. See Unity Audio for more information.
- Oculus OVRLipSync: is a Unity 5 plugin for animating avatar mouths to match speech sounds.
- Oculus OVRVoiceMod: a Unity 5 plugin used to modify audio signals, making a person’s voice sound like a robot, for example, or changing their voice from male to female, or vice-versa.