Rendering
Updated: Dec 18, 2024
This section describes important rendering options and tools that can significantly improve your application.
To create the best VR experience for your users, your application should produce high-quality images, such as those with rich textures, while meeting the Meta Horizon Store’s required frame rate for the headset.
The following table lists the current valid target display refresh rates that you can set.
Device | Refresh Rates |
---|
Meta Quest | 60 Hz, 72 Hz |
Meta Quest 2 | 60 Hz, 72 Hz, 80 Hz, 90 Hz, 120 Hz |
Meta Quest 3 | 72 Hz, 80 Hz, 90 Hz, 120 Hz |
Meta Quest Pro | 72 Hz, 90 Hz |
Oculus Rift | 90 Hz |
Oculus Rift S | 80 Hz |
If your application does not meet the frame rate, it may exhibit judder, flickering black areas on the periphery, or other performance-related problems. Reducing the graphical richness of the experience may decrease the render time, but can result in a less realistic or less immersive user experience.
The following graphics APIs are supported: