Get Play Area Transform

Returns the transform of the Play Area rectangle, defining it’s position, rotation, and scale to apply a unit cube to match it with the Play Area.

Overview

This Blueprint only works with the Oculus Rift, since it retrieves information related to positional tracking, which is only available when 6DOF (six degrees of freedom) support is provided by the product.

This Blueprint returns the transform of the Play Area rectangle, defining it’s position, rotation, and scale, in order to apply a unit cube to match it with the Play Area.

Blueprint

Arguments

  • None

Output

  • A transform structure that specifies the Location, Rotation, and Scale that should be applied to match a unit cube with the Play Area. See the example, below.

Example