The minimum supported Unity version has been increased to 2022.3.15f1.
Microgesture support for Quest 2, 3, 3s and Pro: Enhance your VR experience with intuitive, low calorie hand gestures. Users simply move their thumb on the side of their index finger, similar to a D-Pad, to perform actions such as thumb tap and thumb swipes. Microgestures are best used to streamline repetitive actions such as scrolling or teleportation. To learn more about Microgestures and how to integrate them into your app, please see Hand tracking microgestures OpenXR extension. For more information about locomotion using microgestures, please MicroGestures Locomotion. Passthrough Camera API (PCA) is released as a Public Experimental API in this release. This new API provides access to the forward-facing RGB cameras and is provided to allow developers to improve the production quality of their apps (e.g. lighting and effects) and to drive ML/CV pipelines for apps like object recognition.
[Immersive Debugger]
You can view your Scene Hierarchy and inspect scene objects directly within the headset.
Scene Debugger from MR Utility Kit is integrated within Immersive Debugger by default.
[Building Blocks]
Introducing “Collections” of Building Blocks page to group sets of Building Blocks.
New Multiplayer blocks of “Friends Matchmaking”, “Local Matchmaking”. And upgrade to the existing “Colocation block” for a new installation option that uses Colocation Discovery APIs.
New “Instant Content Placement” block for MR Utility Kit.
[Tools] Introducing new Welcome Screen for Meta SDK
[Tools] New Notification System is added for actionable items for SDK.
[Tools] You can directly submit bugs from Unity Editor’s Project Setup Rules page.