Oculus Audio SDK Plugins 1.0.3
This document provides an overview of new features, improvements, and fixes included in the latest version of the Oculus Audio SDK.
New Features
- VST Integration
- Added head tracking in DAW.
- Added Volume Unit (VU) meter.
- Added support for Adobe Audition v 8.1 (Windows and OS X).
API Changes
- Oculus Native Spatializer for Unity
- Log ONSP version number when running test scene.
- Redballgreenball demo scene - changed scale of audio parameters (room size and audio source curves) as well as visual geometry to reflect real-world scale.
Bug Fixes
- Fixed incorrect Ambisonics rotation when the listener head rotated.
- Fixed listener rotation for reflections and optimized performance by removing extra silence after reflections.
- Oculus Native Spatializer for Unity
- Fixed parameter setting issue in which volume changes and other settings were not set properly.
- Fixed volume pop and buzzing anomalies when going in and out of Unity app focus.
- Various crash fixes and CPU optimizations.
- VST
- Fixed scrubbing and loss of early reflections in Adobe Audition and potentially other DAWs.