Oculus Audio SDK Plugins

| Published 2016-06-30
I have read and agree to the terms of the License, Terms of Use and Privacy Policy

Oculus Audio SDK Plugins 1.0.4

This document provides an overview of new features, improvements, and fixes included in the latest version of the Oculus Audio SDK.

The Unity v 5.4.0b16 Editor added a basic version of our Oculus Native Spatializer Plugin for Unity 5 (ONSP). It makes it trivially easy to add basic spatialization (HRTF transforms) to audio point sources in your Unity project. For more information, see First-Party Audio Spatialization (Beta) in our Oculus Native Spatializer for Unity guide.

Bug Fixes

  • Fixed bug in which audio sources were silent when attenuation mode was unset.
  • Oculus Spatializer for Wwise Plugin
    • Fixed crash when adding Wwise 2016 spatializer to a Wwise project.

Known Issues

  • Oculus Native Spatializer Plugin for Unity 5 / First-Party Unity Spatialization
    • Gear VR developers using Unity 5.3.4 or later, or using Unity 5.4.0b16 and later: Do not set DSP Buffer Size to Best in Audio Manager in the Inspector for now or you will encounter audio distortion. Set it to Good or Default instead.