Oculus Audio SDK Plugins

1.0.4 | Published 2016-06-30
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Oculus Audio SDK Plugins 1.0.4

This document provides an overview of new features, improvements, and fixes included in the latest version of the Oculus Audio SDK.

The Unity v 5.4.0b16 Editor added a basic version of our Oculus Native Spatializer Plugin for Unity 5 (ONSP). It makes it trivially easy to add basic spatialization (HRTF transforms) to audio point sources in your Unity project. For more information, see First-Party Audio Spatialization (Beta) in our Oculus Native Spatializer for Unity guide.

Bug Fixes

  • Fixed bug in which audio sources were silent when attenuation mode was unset.
  • Oculus Spatializer for Wwise Plugin
    • Fixed crash when adding Wwise 2016 spatializer to a Wwise project.

Known Issues

  • Oculus Native Spatializer Plugin for Unity 5 / First-Party Unity Spatialization
    • Gear VR developers using Unity 5.3.4 or later, or using Unity 5.4.0b16 and later: Do not set DSP Buffer Size to Best in Audio Manager in the Inspector for now or you will encounter audio distortion. Set it to Good or Default instead.