Get access to the libraries, tools, and resources you need for native C/C++ development of Android apps for the Quest and Quest 2.
Version 1.50.0 Release Notes
The Oculus Mobile SDK includes libraries, tools, and resources for native C/C++ development of Android apps for the Oculus Quest, Oculus Quest 2, and Oculus Go standalone devices. For documentation on developing for Oculus devices that use Android, see our Mobile SDK Developer Guide.
What's New
The following new features can be found in 33.0:
You can now enable GPU hardware bicubic filtering tuned for Quest’s display to leverage additional fidelity when presenting VR imagery. Bicubic filtering requires more GPU resources as the kernel footprint increases. We strongly recommend that you should weigh the increased visual fidelity against the additional GPU resources required to offer the best VR user-experience.