The Oculus Mobile SDK includes libraries, tools, and resources for native C/C++ development of Android apps for the Oculus Quest, Oculus Quest 2, and Oculus Go standalone devices. If you primarily use Unity or Unreal Engine for Android development, it is not necessary to download the Mobile SDK in most cases . For more information on Oculus Mobile development using Unity or Unreal Engine, see Mobile Development with Unity and Unreal.
For documentation on developing for Oculus devices that use Android, see our Mobile SDK Developer Guide.
For details on migrating to Mobile SDK 25.0 (API 1.42) from previous versions, see the Mobile SDK Migration Guide.
vrapi_CreateAndroidSurfaceSwapchain3, for creating an Android surface backed swapchain by passing platform specific create flags defined in
vrapi_SubmitFrameand associated structures have been marked deprecated and should no longer be used. The
vrapi_SubmitFrame2path should be used instead.
ovrModeFlag, VRAPI_MODE_FLAG_FRONT_BUFFER_PROTECTED, has been removed since protected mode is indicated at the swapchain level via
ovrSystemStatus, VRAPI_SYS_STATUS_FRONT_BUFFER_PROTECTED, has been removed.