The Oculus Mobile SDK includes libraries, tools, and resources for native C/C++ development of Android apps for the Oculus Quest and Oculus Go standalone devices. If you primarily use Unity or Unreal Engine for Android development, it is not necessary to download the Mobile SDK in most cases . For more information on Oculus Mobile development using Unity or Unreal Engine, see Mobile Development with Unity and Unreal.
For documentation on developing for Oculus devices that use Android, see our Mobile SDK Developer Guide.
For details on migrating to Mobile SDK 18.0 (API 1.35) from previous versions, see the Mobile SDK Migration Guide.
ovrLayerType
flag, VRAPI_LAYER_TYPE_EQUIRECT3
, and corresponding structure ovrLayerEquirect3
, have been added to the API. This allows specification of an equirectangular texture with a non-infinite radius at a specific location.ovrSystemStatus
type, VRAPI_SYS_STATUS_DOCKED
, has been deprecated and removed from the API.ovrSystemProperty
type, VRAPI_SYS_PROP_EXT_SDCARD_PATH
has been deprecated and removed from the API.