Oculus Remote Monitor for OS X

| Published 2018-03-12
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Oculus Remote Monitor for OS X and macOS 1.12.0

The Oculus Remote Monitor client connects to mobile VR applications running on remote devices to capture, store, and display streamed-in data for performance evaluation and testing.

The Oculus Remote Monitor works with any Oculus mobile application built with Unity, Unreal Engine, or Native development tools.

For usage instructions, see Oculus Remote Monitor in our Mobile SDK documentation.

New Features

  • OVRMonitor's new lost frame capture will now show a screenshot of any frames dropped during the capture session and information about the app performance at the time the frame was lost.