Oculus Utilities for Unity

1.3.2 | Published 2016-04-20
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Oculus Utilities for Unity 5 1.3.2

This document provides an overview of new features, improvements, and fixes included in the latest version of the Oculus Utilities for Unity 5. For information on first-party changes to Unity VR support for Oculus, see the Unity Release Notes for the appropriate version. You will find an updated scripting reference for the included C# scripts in our Unity Developer Reference .

Unity Versions and OVRPlugin

Some versions of Unity require special handling to enable built-in VR support. This will not be required in future versions of Unity. You must download and install our OVRPlugin for Unity 1.3.2, available from our Downloads Page, to use the following versions:

  • Unity v 5.3.3p3 through 5.3.4p4
  • Unity v 5.4.0b11 through 5.4.0b15

For more information, see "Unity 5 and OVRPlugin 1.3.2" in our Utilities for Unity Guide,

New Features

  • OVRInput may now be used without an OVRManager instance in the scene.

Bug Fixes

  • OVRManager.instance.usePositionTracking now toggles the head model on Gear VR.
  • Fixed incorrect fog interaction with transparent UI shader.
  • Fixed crash on start with Unity 5.4.0b14 and b15 on Gear VR.
  • Restored OVRVolumeControl, which was accidentally removed in 1.3.0.

Known Issues

  • Utilities 1.3.0 : Volume control will be missing on mobile applications until the release of Mobile SDK 1.0.2. OVRVolumeControl is avaialble with Utilities v 0.1.3.0 and earlier. It was also restored in Utilities v 1.3.2.