Unity provides built-in VR support for Oculus devices. The Oculus Integration package adds scripts, prefabs, samples, and other resources to supplement Unity’s built-in support. The package includes an interface for controlling VR camera behavior, a first-person control prefab, a unified input API for controllers, rendering features, debugging tools, and more.
For more information about setting the development environment, go to Get Started with Oculus in Unity.
Before you import the package in unity, check the hardware, software, and Unity version requirements. The minimum supported Unity Editor version for Oculus development is 2018.4.
Added support to display the system keyboard as an overlay on your app.
Deprecated Oculus Go support. To develop apps for Oculus Go, use Oculus Integration v18.0 or prior. You can retrieve any prior versions of the Oculus Integration package from the Unity Integration Archive page.
Updated the callback priority of
PostGenerateGradleProject to improve the Android manifest generation.
Removed the Queue Ahead project setting from OVRManager.
OVRHeadsetEmulator will only set or restore the cursor lock mode when the emulator is activated or deactivated, instead of overriding the cursor lock mode every frame.
Enforced minimum version of Oculus XR plugin 1.4.0 due to incompatibility with previous versions.
Fixed errrors in Unity 2020.2 because of usage of
UnityEngine.Experimental.XR.Boundary in XR SDK.
Fixed XRSDK warnings when using Unity 2020.1.x.
Fixed siginifcant performance regression in the Unity editor when using Oculus Rift S.
OVRPlugin.IsPerfMetricsSupported() method to return the correct value in development builds.
Note: You may encounter issues when running ARM7 build on Oculus Go or Oculus Quest, if you are using Unity's XR Management system with the latest OVRPlugin and the Oculus XR Plugin is outdated. In such case, you can either switch to ARM64 build, or upgrade the Oculus XR Plugin to 1.4.0+ to fix the issue.
Ended support for Unity version 2017.4. The minimum supported Unity Editor version for Oculus development is 2018.4.
Updated the Oculus Unity Integration to v18.0, including:
Updated OVRPlugin to 1.51
Updated the Audio Spatializer to 19.0
Updated the Platform integration to 19.0
Updated the Avatar integration to 19.0
Updated the LipSync integration to 1.43
Updated Oculus master license for the Oculus Integration package.
This section details known issues with supported versions of Unity.
All Unity 2018.2 versions
This section details known issues with Unity that are not tied to a specific version. Issues are grouped by most closely related subject.
Legacy versions of the Unity Integration can be found in the Unity Integration Archive.