The Oculus Integration for Unity is available in the Unity Asset Store. Download the package from the Oculus Integration page, or by searching for Oculus Unity Integration in the Asset Store tab of the Unity Editor.
Please see Compatibility and Version Requirements for important known Unity issues and support information.
The Oculus Utilities for Unity package includes includes scripts, prefabs, and other resources to supplement Unity’s built-in support. The package includes an interface for controlling VR camera behavior, a first-person control prefab, a unified input API for controllers, advanced rendering features, object-grabbing and haptics scripts for Touch, debugging tools, and more.
SetColorScaleAndOffset()to OVRManager. Use
SetColorScaleAndOffset()to apply post-rendering effects to the scene. Additional information can be found in the OVRManager guide.
Angular velocity and angular acceleration values are reported in 1.31 in degrees, not radians.
Unity versions 5.1 and later provide built-in VR support for the Oculus Rift, Samsung Gear VR, and Oculus Go. The Unity package includes prefabs, C# scripts, sample scenes, and more to assist with development. For more information, see our Unity Getting Started Guide.
For information on which versions of the Unity Editor are supported, please see Compatibility and Version Requirements.
Be sure to review our Downloads page for other useful tools to assist development, such as the Unity Sample Framework. For more information on Oculus resources for Unity developers, please see Other Oculus Resources for Unity Developers.