Oculus Integration SDK

| Published 2019-06-18

Oculus Integration for Unity - 1.38

Unity provides built-in VR support for the Oculus Rift, Samsung Gear VR, and Oculus Go. The Oculus Integration for Unity package adds scripts, prefabs, samples, and other resources to supplement Unity’s built-in support. The package includes an interface for controlling VR camera behavior, a first-person control prefab, a unified input API for controllers, advanced rendering features, object-grabbing and haptics scripts for Touch, debugging tools, and more. For more information, see our Unity Getting Started Guide.

The Oculus Integration for Unity is available in the Unity Asset Store. Download the package from the Oculus Integration page, or by searching for Oculus Unity Integration in the Asset Store tab of the Unity Editor.

Download the Oculus Integration

Please see Compatibility and Version Requirements for important information about compatibility.

New Features

Integration Changes

  • Updated the Oculus Unity Integration to 1.38, including:
    • Updated the LipSync integration to 1.38
    • Updated the Audio Spatializer to 1.38

API Updates

  • Breaking change: the OVROverlay prefab now requires an instance of the OVRManager prefab to be present. Apps that wish to update to 1.38 or later may be required to add OVRManager.
  • Renamed the TiledMultiRes setting to FixedFoveatedRendering.

Importing the latest Oculus Integration

When importing a new version of the Oculus Integration into an existing project, follow the steps on Importing the Oculus Utilities Package to ensure a smooth upgrade experience.

Legacy Unity Release Archive

Legacy versions of the Unity Integration can be found on the old download page - Oculus Utilities for Unity.