Unity provides built-in VR support for Oculus devices. The Oculus Integration package adds scripts, prefabs, samples, and other resources to supplement Unity’s built-in support. The package includes an interface for controlling VR camera behavior, a first-person control prefab, a unified input API for controllers, rendering features, debugging tools, and more.
For more information about setting the development environment, go to Get Started with Oculus in Unity.
Before you import the package in unity, check the hardware, software, and Unity version requirements. The minimum supported Unity Editor version for Oculus development is 2017.4.16.
Added support to set specific color space on an Oculus device to overcome the color variation that may occur due to different color spaces in use.
Added support to check the dominant hand while you set up hand tracking.
Updated the Oculus Unity Integration to v17.0, including:
Updated OVRPlugin to 1.49
Updated the Audio Spatializer to 16.0
Updated the Platform integration to 17.0
Updated the Avatar integration to 15.0
Updated the LipSync integration to 1.43
Follow instructions outlined in Import Oculus Integration Package to ensure a smooth upgrade experience.
Legacy versions of the Unity Integration can be found in the Unity Integration Archive.