Unreal Engine 4 Integration

| Published 2020-02-06

Unreal Engine 4 Integration - 13.0

These release notes describe changes to the Unreal Engine 13.0 source distribution available from the Oculus GitHub repository.

All versions of Unreal 4.10 and later include built-in support for Oculus Rift, including automatic stereoscopic rendering and tracking. Oculus Go support is included in Unreal 4.19 and later, and Oculus Quest support is included in version 4.22 or later.

For more information, see our Unreal Engine Developer Guide.

Oculus Source Distribution

The following distributions of the Unreal Engine source code include the latest SDK and provide the most recent features. Access requires a GitHub account subscribed to the private EpicGames/UnrealEngine repository (instructions here).

Note: To access the files on GitHub, you must be logged into a subscribed account, otherwise you will get a 404 error when accessing the following link.

Unreal Source Distribution

The standard Epic source distribution hosted on GitHub is typically about a month behind the Oculus branch in feature support. Access requires a GitHub account subscribed to the private EpicGames/UnrealEngine repository (instructions here).

Note: To access the files on GitHub, you must be logged into a subscribed account, otherwise you will get a 404 error when accessing the following link.

Unreal Engine Binary

For beginning or casual developers, we recommend the Unreal Engine binary available through Epic’s Launcher.

For more information on the differences between different Unreal options and how to access them, see the Version Compatibility Matrix in our Developer Guide.

New Features

Integration Changes

  • Updated OVRPlugin to version 1.45.0

API Changes

  • None

Bug Fixes

  • For Vulkan, fixed an issue with validation layers and enabled compression on Vulkan for Quest.
  • Fixed Dash depth-compositing issue
  • Fixed blueprint errors in samples, which occurred when SteamVR plugin was disabled.
  • Provided a 3DOF mode option to the Oculus function library.
  • Fixed an issue with MRC gamma correction on Rift.

Known Issues

  • None