Hello Oculus Start Member!

Oculus Start is your membership to the next level of access, support and savings from our team. Links to all the pertinent benefits are below. We'll update this page each month with any new offerings, news and member spotlights! If you can't find what you're looking for, contact an Oculus Support Agent for more info.

Access to Hardware, Betas, Events and Other News (10/18)

Hardware: Based on your application acceptance, your Rift and/or Go kits will be shipped on a rolling basis this year. Of course, we appreciate your patience as deliveries can take some time. We look forward to your unboxing picts and videos. Please be sure to indicate that this is a #sponsored post or #gift from Oculus in any postings online or in print to help ensure compliance with FTC brand guidelines.

A note on Hardware Access: Oculus Quest developer kits are very limited. Should this change in the future, we will be sure to let the Oculus Start community know first. We encourage you to develop for 6DOF by building your app for the Oculus Rift, from which you can migrate to the Oculus Quest with some optimization and integration changes.

Betas: We don't have any beta tools or services launching yet but keep an eye out on your inbox for invitations in the coming months.

News: Unity has generously offered Oculus Start members a significant discount on their new XR courses at Coursera. For a very limited time, Unity is offering you a 60% discount on two courses that will help you make the most of Unity Plus. Note: One discount per course, per learner. Find details and sign up instructions for both Mobile VR App Development with Unity and Introduction to XR: VR, AR, and MR Foundations. Be sure to not miss this opportunity to grow your Unity Plus XR expertise! In other news, the Indie Megabooth team plans to open up their application process for PAX and GDC consideration. Submissions for PAX East 2019 and GDC 2019 will open on October 15, 2018. More details on the Indie Megabooth site. Please note that your VR application must be finished to apply.

Oculus Connect 5 videos now available: We were stoked to meet so many of you at Oculus Connect 5! If you missed the conference, be sure to check out the Oculus Connect 5 sessions at your convenience. Moving forward, we'll make sure to fill you in on any new Oculus Start event details as soon as possible.

1:1 Support, Office Hours, and Forum News (10/18)

Support: You have up to five (5) separate conversations dedicated to your annual membership where you can receive support for your existing VR title or your next VR project. Bookmark this link!

Office Hours: We'll be hosting Office Hours at an event or location near you. If would like us to consider an event you are attending, email us with a request to meet 1:1 with our veteran VR team.

Forums: You are a badged member of Oculus Start in the Oculus Developer Forums. Connect with the VR developer community to share your experiences. You also have access to the exclusive Oculus Start Member Forum. Be sure to share your stories!

Engine Savings (10/18)

Unity Developers: You have received your Unity Plus license key via the Oculus Start welcome email. If you have any questions, don't hesitate to contact us (it won't count against your support conversation limit.)

Unreal Developers: Your account is flagged to ensure you receive the Unreal royalty free license. If you have any questions, don't hesitate to contact us (it won't count against your support conversation limit.)

Oculus Start Terms and Privacy Policy

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We hope you enjoy the developer kit with gifts (the “Gifts”) you have received or will be receiving soon. We are providing these Gifts to you free of charge with no expectation of anything in return. The Gifts are for your own personal use only. You may not sell or transfer the Gifts to any third party, including as a prize or giveaway, without the express, written permission of Oculus. Should you choose to post a photo or video that features any Oculus products or Gifts (the “Review”), including on any blog, website and/or social media channel, please abide by the following guidelines:

  1. Your Review must be truthful and not misleading or deceptive. Your Review must reflect your honest opinion(s), finding(s), belief(s) and experience(s) based on your personal use or experience with the Oculus product.
  2. In order to comply with the obligations set forth in the Federal Trade Commission’s Guides Concerning the Use of Endorsements and Testimonials in Advertising, your Review must contain a disclosure of the fact that you received the Gifts free of charge from Oculus (the “Disclosure”). Such Disclosure must be prominent, clear and conspicuous and communicated in a way that your followers are likely to notice and understand. Consider font size, color, location and terminology. For example, your Disclosure should be in legible font size and color, located in close proximity to the Review and readily viewable (e.g., it should not be located at the bottom of your post or buried in your web site’s terms of use, in a pop-up window, or via hyperlink). It doesn’t have to be complicated – it should just be straightforward and up front. Here are a couple of examples of how this Disclosure can be made very easily and simply:
    • “I accepted a free Oculus Start Dev Kit from Oculus in connection with my post/review.”
    • “Thanks Oculus for the free Oculus Start Dev Kit and I think...”
    • “This post is sponsored by Oculus.”
  3. For space-constrained social media channels (e.g., Twitter, Instagram), you should include an abbreviated form of Disclosure in the same post as your Review. For example, by including “#Sponsored” or “#Ad” immediately before or after the Review.
  4. If you do decide to post a Review, we’d love to see it! Please #OculusStart or send a link to your Review to oculusstart@oculus.com once your Review goes “live”.
  5. By posting a Review, you agree that Oculus (and its affiliates, subsidiaries, successors, assigns and licensees) has the right to link to, re-publish, share and/or use your Review, or any part thereof, in any manner and media, throughout the world, in perpetuity and may (but is not obligated to) attribute the Review to you (by using your name, or username) and/or the site(s) or platforms on which it was posted. If your Review includes references to or images of third parties or content provided by third parties, you represent and warrant that you have all necessary permissions from such third parties to permit Oculus to use such references, images and/or content as described in the preceding sentence.