Hello Oculus Start Member. Welcome to the Start Track!

Oculus Start is your membership to the next level of access, support and savings from our team. Links to all the pertinent benefits are below. We'll update this page each month with any new offerings and member spotlights! If you can't find what you're looking for, contact an Oculus Support Agent for more info. As a reminder your participation in the Oculus Start Program Start Track is subject to program terms listed here.


Access to Hardware, Events and Other News (2020)

Hardware: Due to unforeseen circumstances, shipments of developer kits for newly approved Oculus Start members may be delayed until a later date. You will be notified when hardware has been shipped to you. Please make sure to reach out to oculusstart@oculus.com if the shipping address you provided during your application has changed. We appreciate your patience and understanding during this time as we work to resolve these issues.

Asset Store Credit Code Benefit: You have access to one (1) Unity Asset Store credit codes worth $25 (USD). Your codes can be found in your Oculus Start welcome email. Please follow the steps below to redeem your credit code:

    1.) Visit the Unity Asset Store and sign in with your Unity account
    2.) Choose the desired Asset(s) that you’d like to purchase and add to cart. Note: The Credit Code can only be redeemed at time of purchase.
    3.) Enter your credit code on the bottom right of the checkout page and hit "Apply"
    4.) Complete the purchase as you normally would. The $25 USD will be deducted from the purchase total. Note: Unused balances will be stored with the same Credit Code.
In order to take advantage of this benefit, make sure to redeem your credit code by December 31, 2020. If you have any issues with redemption read this blog post and reach out to support@unity3d.com.

IGDA: To sign up for your complimentary one year IGDA membership, you can register directly on the IGDA registration page for Oculus Start members.

Events: As a safety precaution for developers and our employees, all of our onsite event support has been suspended for the next several months. Similar to our presence at GDC, we are investigating virtual options to help support our developer community. We’ll be monitoring the situation closely, and we will let you know as soon as possible if anything changes..


1:1 Support, Office Hours, and Forum News (2020)

Technical Support: You have up to five (5) separate conversations dedicated to your annual membership where you can receive support for your existing VR title or your next VR project. Bookmark this link!

Forums: You are a badged member of Oculus Start in the Oculus Developer Forums. Connect with the VR developer community to share your experiences. You also have access to the exclusive Oculus Start Member Forum. Be sure to share your stories!

Official Oculus Start Developers Discord: As a part of the Oculus Start program you will have access to our new Official Oculus Start Developers Discord. This channel will be a place for Oculus Start members to meet peers, share your development journey, and access exclusive content from subject matter experts. You will need to self-verify following the steps listed on the Discord server. If you do not have access to the Oculus Start forums, send an email to oculusstart@oculus.com and we will provide you access: https://discord.gg/22pCwq

Related Oculus Programs: You may also be interested in our Oculus for Good program if you are working on a project for social good or social justice. We also recommend you check out Creators Lab as well, if you are working on 360 video or other linear content in VR. If you are working on an enterprise app, then Oculus for Business is the best place to apply for support from Oculus.


Engine Savings (2020)

Unity Developers: If you are new to Oculus Start, you should have received a coupon code to redeem for a one-year Unity Plus license key. Check your Oculus Start Welcome email for details. Please don't forget to redeem your coupon as they expire at the end of December, 2020. If you have any questions, don't hesitate to contact us (it won't count against your support conversation limit).

Unreal Developers: You can license Epic's Unreal Engine and Oculus will cover the royalty due to Epic for sales on the Oculus platforms, until your cumulative revenue from such app sales is $5,000,000. You will obtain the engine license directly from Epic and are responsible for compliance with its terms, and must opt-in via your developer dashboard in order to participate in this program. If you have any questions, don't hesitate to contact us (it won't count against your support conversation limit).


Oculus Start Terms and Privacy Policy

Facebook Technologies, LLC

CONSUMER DISCLOSURE GUIDELINES

We hope you enjoy the developer kit with gifts (the “Gifts”) you have received or will be receiving soon. We are providing these Gifts to you free of charge with no expectation of anything in return. The Gifts are for your own personal use only. You may not sell or transfer the Gifts to any third party, including as a prize or giveaway, without the express, written permission of Oculus. Should you choose to post a photo or video that features any Oculus products or Gifts (the “Review”), including on any blog, website and/or social media channel, please abide by the following guidelines:

  1. Your Review must be truthful and not misleading or deceptive. Your Review must reflect your honest opinion(s), finding(s), belief(s) and experience(s) based on your personal use or experience with the Oculus product.
  2. In order to comply with the obligations set forth in the Federal Trade Commission’s Guides Concerning the Use of Endorsements and Testimonials in Advertising, your Review must contain a disclosure of the fact that you received the Gifts free of charge from Oculus (the “Disclosure”). Such Disclosure must be prominent, clear and conspicuous and communicated in a way that your followers are likely to notice and understand. Consider font size, color, location and terminology. For example, your Disclosure should be in legible font size and color, located in close proximity to the Review and readily viewable (e.g., it should not be located at the bottom of your post or buried in your web site’s terms of use, in a pop-up window, or via hyperlink). It doesn’t have to be complicated – it should just be straightforward and up front. Here are a couple of examples of how this Disclosure can be made very easily and simply:
    • “I accepted a free Oculus Start Dev Kit from Oculus in connection with my post/review.”
    • “Thanks Oculus for the free Oculus Start Dev Kit and I think...”
    • “This post is sponsored by Oculus.”
  3. For space-constrained social media channels (e.g., Twitter, Instagram), you should include an abbreviated form of Disclosure in the same post as your Review. For example, by including “#Sponsored” or “#Ad” immediately before or after the Review.
  4. If you do decide to post a Review, we’d love to see it! Please #OculusStart or send a link to your Review to oculusstart@oculus.com once your Review goes “live”.
  5. By posting a Review, you agree that Oculus (and its affiliates, subsidiaries, successors, assigns and licensees) has the right to link to, re-publish, share and/or use your Review, or any part thereof, in any manner and media, throughout the world, in perpetuity and may (but is not obligated to) attribute the Review to you (by using your name, or username) and/or the site(s) or platforms on which it was posted. If your Review includes references to or images of third parties or content provided by third parties, you represent and warrant that you have all necessary permissions from such third parties to permit Oculus to use such references, images and/or content as described in the preceding sentence.